Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Explorer). |
2 |
23 |
Perform an exemplary service for the scouts. |
2 |
25 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
27 |
Dennis Davis's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
29 |
Promoted to Scout (Explorer) rank 2. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
30 |
Dennis Davis have no idea what happened to Dennis Davis – they found Dennis Davis's ship drifting on the fringes of friendly space. |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Dennis Davis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Became a Entertainer (Journalist). |
6 |
35 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
35 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
35 |
Continued as Entertainer (Journalist). |
7 |
36 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
36 |
Failed to qualify for Merchant Academy. |
8 |
36 |
Returned to Drifter (Wanderer). |
8 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
39 |
Failed to qualify for Artist (Entertainer). |
9 |
39 |
Continued as Drifter (Wanderer). |
9 |
42 |
Survived a risky adventure but gained nothing. |
9 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Continued as Drifter (Wanderer). |
10 |
44 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
11 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
44 |
Retired. |
11 |
46 |
Gained a contact. |
12 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
49 |
Gained a contact. |
13 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
Injured. |
16 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
Moved to a new world. |
19 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
80 |
Victim of a crime. |
20 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
84 |
Birth or Death involving a family member or close friend. |
21 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
22 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |