Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
19 |
Severely injured. Owe 10,000 for medical bills. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Dexter Aubert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Merchant (Free Trader). |
3 |
22 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
22 |
Failed to qualify for Surveyor (Scout). |
4 |
22 |
Switched to Drifter (Scavenger). |
4 |
25 |
Offered job by a patron. Now owe him a favor. |
4 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
26 |
Became a Entertainer (Performer). |
5 |
29 |
Refused to criticise a questionable political leader on Dexter Aubert's homeworld. |
6 |
30 |
Voluntarily left Performer |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Dexter Aubert aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
34 |
Returned to Drifter (Wanderer). |
7 |
36 |
Dexter Aubert do not know what happened to Dexter Aubert. There is a gap in Dexter Aubert's memory. |
8 |
36 |
Failed to qualify for Merchant Academy. |
8 |
36 |
Continued as Drifter (Wanderer). |
8 |
40 |
Attacked by enemies that Dexter Aubert easily defeat. |
8 |
40 |
Gain Enemy if Dexter Aubert don't already have one. |
8 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
40 |
Continued as Drifter (Wanderer). |
9 |
41 |
Dexter Aubert do not know what happened to Dexter Aubert. There is a gap in Dexter Aubert's memory. |
10 |
41 |
Failed to qualify for Merchant Academy. |
10 |
41 |
Submitted to the draft. |
10 |
41 |
Became a Marine (Ground Assault) with the new title Marine. |
10 |
42 |
Dexter Aubert is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
11 |
42 |
Returned to Drifter (Wanderer). |
11 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
44 |
Returned to Noble (Diplomat). |
12 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
48 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
13 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
48 |
Retired at age 48. |
13 |
48 |
Continued as Noble (Diplomat). |
13 |
50 |
Political manoeuvrings usurp Dexter Aubert's position. Gain a Rival. |
14 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
50 |
Returned to Believer (Holy Warrior). |
14 |
51 |
Dexter Aubert secretly provide religious rites for a dying leader or noble, although they do not share Dexter Aubert's faith. Gain an Ally in the family and a Rival who disagrees with Dexter Aubert's choice. |
14 |
54 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
54 |
Voluntarily left Holy Warrior |
15 |
54 |
Retired. |
15 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
75 |
Victim of a crime. |
21 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
79 |
Moved to a new world. |
22 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
22 |
86 |
Moved to a new world. |
23 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |