Retired Agent Edward Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 88 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 3 (-1)111753
Concrete thinking, Intuitive
 
Skills
Admin 0
Advocate 0
Athletics 0
Broker 0
Carouse 1
Deception 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Medic 0
Melee (Bludgeon) 1
Melee (Fencing) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Armourer) 1
Recon 2
Science (Robotic Sciences) 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Enforcer 13
Drifter Scavenger 11
Agent Intelligence Agent12
Drifter Wanderer 12
Scout Explorer 01
Army Infantry Private01
Drifter Barbarian 01
Retired 06
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Jordan Brewer Ally 2 0 0 4 Trexen (M/63)
Aarmakun Me Agair Ally 6 0 5 0 Vilani, Imperium (F/92)
reconciliation.
Hamp Hunt Ally 0 0 3 6 Trexen (M/13)
Goldie Lowe Ally 4 0 1 1 Trexen (F/13)
Goldie Lowe gains in influence.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 21 Victim of a crime
2 22 Continued as Rogue (Enforcer).
2 24 A new romantic starts. Gain an Ally.
2 26 Promoted to Rogue (Enforcer) rank 1.
3 26 Continued as Rogue (Enforcer).
3 30 Betrayed by a friend. One of Edward Kirkham's Contacts or Allies betrays Edward Kirkham, ending Edward Kirkham's career. That Contact or Ally becomes a Rival or Enemy.
4 30 Failed to qualify for Corporate (Citizen).
4 30 Became a Drifter (Scavenger).
4 33 Find valuable salvage.
4 34 Promoted to Drifter (Scavenger) rank 1.
5 34 Voluntarily left Scavenger
5 34 Became a Agent (Intelligence).
5 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 38 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 38 Continued as Agent (Intelligence).
6 42 Injured. Fully recovered. Owe 1,250 for medical bills.
7 42 Failed to qualify for Artist (Entertainer).
7 42 Switched to Drifter (Wanderer).
7 45 Find valuable salvage.
7 46 Promoted to Drifter (Wanderer) rank 1.
8 46 Continued as Drifter (Wanderer).
9 50 Voluntarily left Wanderer
9 50 Became a Scout (Explorer).
9 54 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 54 Failed to qualify for Free Trader (Merchant).
10 54 Submitted to the draft.
10 54 Became a Army (Infantry) with the new title Private.
10 57 Injured. Fully recovered. Owe 1,250 for medical bills.
11 57 Entered Merchant Academy with the Business curriculum.
11 58 War breaks out, triggering a mandatory draft.
11 58 Fled from the draft.
11 61 Dropped out of the merchant academy.
12 61 Aging Crisis. Owe 50,000 for medical bills.
12 61 Retired at age 61.
12 61 Switched to Drifter (Barbarian).
12 62 Betrayed by a friend. One of Edward Kirkham's Contacts or Allies betrays Edward Kirkham, ending Edward Kirkham's career. That Contact or Ally becomes a Rival or Enemy.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Retired.
13 63 A romantic relationship ends badly. Gain a Rival or Enemy.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 71 Victim of a crime.
16 74 Aging Crisis. Owe 20,000 for medical bills.
16 76 Good fortune.
17 78 Aging Crisis. Owe 50,000 for medical bills.
17 82 A new romantic starts. Gain an Ally.
18 82 Aging Crisis. Owe 20,000 for medical bills.
18 83 Victim of a crime.
19 86 Aging Crisis. Owe 60,000 for medical bills.
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