Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Nearly killed. |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
45 |
Attacked by enemies that Elisha McIntire easily defeat. |
8 |
45 |
Gain Enemy if Elisha McIntire don't already have one. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Elisha McIntire do not know what happened to Elisha McIntire. There is a gap in Elisha McIntire's memory. |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Elisha McIntire aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
55 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
55 |
Continued as Believer (Holy Warrior). |
11 |
59 |
A notable academic consults with Elisha McIntire about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
59 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
12 |
59 |
Continued as Believer (Holy Warrior). |
12 |
62 |
Elisha McIntire have been following false teachings! |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Retired. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |