Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Erick Snyder's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Erick Snyder spend a great deal of time on the fringes of Charted Space. |
4 |
32 |
Psychologically damaged by Erick Snyder's time in the scouts. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Moved to a new world. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Army (Infantry) with the new title Private. |
6 |
39 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
39 |
Gain rebels as Enemy |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Erick Snyder's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
40 |
Switched to Scout (Explorer) with the new title Scout and previous rank. |
8 |
41 |
Erick Snyder's ship is damaged, and Erick Snyder have to hitch-hike Erick Snyder's way back across the stars to the nearest scout base. |
8 |
41 |
Gain 3 Contacts. Gain 3 Enemies. |
9 |
41 |
Became a Drifter (Wanderer). |
9 |
45 |
Attacked by enemies that Erick Snyder easily defeat. |
9 |
45 |
Gain Enemy if Erick Snyder don't already have one. |
9 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
45 |
Continued as Drifter (Wanderer). |
10 |
49 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
49 |
Voluntarily left Wanderer |
11 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
52 |
Someone more charismatic but less devout than Erick Snyder has become Erick Snyder's superior. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
55 |
Erick Snyder come into conflict with a splinter group Erick Snyder's own religion which maintains Erick Snyder's version is the wrong one. Gain 3 Rivals. |
13 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Retired. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Accused of a crime. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
Gained a contact. |
18 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Good fortune. |
19 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
83 |
Good fortune. |
20 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
85 |
A new romantic starts. Gain an Ally. |
21 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |