Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
20 |
time as a ruler or playboy gives Erik Wood a wide range of experiences. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Noble (Dilettante) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
3 |
29 |
time as a ruler or playboy gives Erik Wood a wide range of experiences. |
4 |
30 |
Voluntarily left Diplomat |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Army (Army Support) with the new title Private. |
4 |
33 |
Display heroism in battle. |
4 |
34 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
4 |
34 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
5 |
34 |
Continued as Army (Army Support). |
5 |
37 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
40 |
Find Ancient Technology. |
7 |
41 |
Voluntarily left Barbarian |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
45 |
A sudden war destroys Erik Wood's trade routes and contacts, forcing Erik Wood to flee that region of space. |
7 |
45 |
Gain rebels as Enemy |
8 |
45 |
Failed to qualify for Merchant Academy. |
8 |
45 |
Returned to Drifter (Barbarian). |
8 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
49 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
9 |
51 |
Erik Wood reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Erik Wood sponge off Erik Wood's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
53 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
10 |
53 |
Attempted to change assignments. |
10 |
53 |
Returned to Noble (Diplomat). |
10 |
55 |
Political manoeuvrings usurp Erik Wood's position. Gain a Rival. |
11 |
55 |
Returned to Drifter (Barbarian). |
11 |
57 |
Erik Wood do not know what happened to Erik Wood. There is a gap in Erik Wood's memory. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Erik Wood is sent to a new community or parish to preach The Word among the poor. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Erik Wood refused an offer of inducements to betray Erik Wood's faith. Gain 1 enemies. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
A notable academic consults with Erik Wood about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
69 |
Forced to muster out. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Retired. |
15 |
72 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |