Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Join a social movement. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Fitzhugh Williamson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Rogue (Enforcer). |
3 |
24 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
24 |
Failed to qualify for Artist (Entertainer). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Army (Army Support) with the new title Private. |
4 |
26 |
Thrown into a brutal ground war |
4 |
26 |
Nearly killed. Fully recovered. |
5 |
28 |
Continued as Army (Army Support). |
5 |
32 |
Thrown into a brutal ground war |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
6 |
32 |
Voluntarily left Army Support |
6 |
32 |
Failed to qualify for Colonist (Citizen). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
34 |
Find valuable salvage. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Failed to qualify for Corporate (Citizen). |
8 |
38 |
Switched to Drifter (Wanderer). |
8 |
39 |
Betrayed by a friend. One of Fitzhugh Williamson's Contacts or Allies betrays Fitzhugh Williamson, ending Fitzhugh Williamson's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
40 |
Fitzhugh Williamson refused an offer of inducements to betray Fitzhugh Williamson's faith. Gain 2 enemies. |
10 |
43 |
Continued as Believer (Missionary/Humanitarian). |
10 |
47 |
Fitzhugh Williamson accepted an offer of inducements to betray Fitzhugh Williamson's faith. Gain 260,000 in cash. |
10 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
49 |
Good fortune. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Gained a contact. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
64 |
Gained a contact. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
76 |
A new romantic starts. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
85 |
Gained a contact. |
21 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |