Retired Gunnery Sergeant Foster White  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 88 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 1 (-2)111681
Infatuated, Faded
 
Skills
Admin 0
Astrogation 1
Athletics 0
Carouse 0
Diplomat 2
Drive (Mole) 1
Explosives 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Blade) 2
Melee (Unarmed) 1
Profession (Hostile Environment) 0
Stealth 2
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Ground Assault Gunnery Sergeant56
Drifter Wanderer 13
Scout Courier Scout23
Scout Surveyor 23
Believer Missionary/Humanitarian Junior Project Worker01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Katy Carrington Enemy 0 5 1 2 Traltar (F/54)
Adela Garza Contact 2 0 0 6 Tapazmal (F/14)
Ossie French Contact 2 0 0 3 Sylean (M/11)
Metta Dart Contact 1 1 2 1 Kedepu (F/12)
An incident occured.
Darrell Mcarthy Contact 3 1 2 1 Kedepu (M/76)
Darrell Mcarthy is particularly unusual, such as an artificial intelligence or very alien being.
Romeo Bryant Contact 2 1 3 3 Kedepu (M/25)
Armand Middlemiss Contact 1 0 1 0 Azhanti (M/29)
Armand Middlemiss is a questionable figure such as a criminal, pirate or disgraced noble.
Rolla Staff Enemy 0 2 1 1 Kedepu (M/57)
Rolla Staff is in desperate trouble and could use the character’s help.
Besse Fitget Enemy 0 4 2 4 Kedepu (F/13)
Leonie Brown Rival 1 1 5 0 Kedepu (F/11)
Leonie Brown has had an unexpected run of good fortune lately.
Kenneth Pinkerton Rival 2 2 2 3 Kedepu (M/59)
Kenneth Pinkerton gained influence with the character’s assistance.
Robert Moody Enemy 0 3 1 1 Kedepu (F/26)
Liza Williams Ally 5 0 2 1 Kedepu (F/53)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 Assigned to a black ops mission.
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 24 Assigned to an assault on an enemy fortress.
2 24 Injured
2 26 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
3 26 Continued as Marine (Ground Assault).
3 29 Assigned to the security staff of a space station.
3 30 Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant.
4 30 Continued as Marine (Ground Assault).
4 31 A mission goes disastrously wrong due to Foster White's commander’s error or incompetence, but Foster White survive.
4 31 Report commander and gain an Enemy.
4 34 Promoted to Marine (Ground Assault) rank 4 with the new title Sergeant.
5 34 Continued as Marine (Ground Assault).
5 36 Moved to a new world.
5 38 Promoted to Marine (Ground Assault) rank 5 with the new title Gunnery Sergeant.
6 38 Continued as Marine (Ground Assault).
6 40 A mission goes wrong; Foster White and several others are captured and mistreated by the enemy. Gain Foster White's jailer as an Enemy.
7 40 Failed to qualify for Law Enforcement (Agent).
7 40 Became a Drifter (Wanderer).
7 42 Find Ancient Technology.
8 44 Continued as Drifter (Wanderer).
8 47 Attempted a risky adventure and was wildly successful.
8 48 Promoted to Drifter (Wanderer) rank 1.
9 48 Continued as Drifter (Wanderer).
9 51 Injured. Fully recovered. Owe 1,250 for medical bills.
10 51 Became a Scout (Courier).
10 55 Perform an exemplary service for the scouts.
10 55 Promoted to Scout (Courier) rank 1 with the new title Scout.
11 55 Continued as Scout (Courier).
11 56 Foster White spend a great deal of time on the fringes of Charted Space.
11 56 Foster White's ship is damaged, and Foster White have to hitch-hike Foster White's way back across the stars to the nearest scout base.
11 56 Gain 6 Contacts. Gain 2 Enemies.
12 59 Continued as Scout (Courier).
12 61 Perform an exemplary service for the scouts.
12 63 Promoted to Scout (Courier) rank 2.
13 63 Attempted to change assignments.
13 63 Switched to Scout (Surveyor) with previous rank.
13 65 When dealing with an alien race, Foster White botch an opportunity to gather extra intelligence about them.
13 65 Foster White inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Retired at age 67.
14 67 Continued as Scout (Surveyor).
14 69 Serve as the courier for an important message from the Imperium.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 71 Continued as Scout (Surveyor).
15 72 Foster White inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 72 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
16 73 Foster White aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
17 73 Aging Crisis. Owe 20,000 for medical bills.
17 73 Retired.
17 74 Good fortune.
18 77 Aging Crisis. Owe 30,000 for medical bills.
18 79 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 81 Aging Crisis. Owe 50,000 for medical bills.
19 83 A romantic relationship ends badly. Gain a Rival or Enemy.
20 85 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙