Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
Make a breakthrough in Fred Head's field. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Physician) with previous rank. |
3 |
30 |
Assigned to work on a secret project for a patron or organisation. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Refuse to join a cheat in some fashion. |
5 |
34 |
Voluntarily left Physician |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Fred Head went above and beyond the call of duty. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Rewarded for a successful mission. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Fred Head went above and beyond the call of duty. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Go undercover to investigate an enemy. |
8 |
50 |
A job goes wrong, forcing Fred Head to flee off-planet. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
53 |
Go undercover to investigate an enemy. |
9 |
53 |
Betrayed by a friend. One of Fred Head's Contacts or Allies betrays Fred Head, ending Fred Head's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Retired. |
10 |
56 |
Moved to a new world. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
62 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
Accused of a crime. |
18 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |