Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
Assigned to a black ops mission. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Marine (Star Marine) with previous rank. |
2 |
25 |
Assigned to an assault on an enemy fortress. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
28 |
A mission goes disastrously wrong due to Gerard Oneil's commander’s error or incompetence, but Gerard Oneil survive. |
3 |
28 |
Report commander and gain an Enemy. |
3 |
30 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
32 |
Assigned to a black ops mission. |
4 |
34 |
Promoted to Marine (Star Marine) officer rank 4 with the new title Lieutenant Colonel. |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
36 |
A mission goes disastrously wrong due to Gerard Oneil's commander’s error or incompetence, but Gerard Oneil survive. |
5 |
36 |
Cover for the commander and gain an Ally. |
5 |
38 |
Promoted to Marine (Star Marine) officer rank 5 with the new title Colonel. |
6 |
38 |
Continued as Marine (Star Marine). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Army (Infantry) with the new title Private. |
7 |
46 |
Thrown into a brutal ground war |
7 |
46 |
Severely injured. Fully recovered. |
8 |
46 |
Continued as Army (Infantry). |
8 |
50 |
Surrounded and outnumbered by the enemy, Gerard Oneil hold out until relief arrives. |
8 |
50 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
9 |
50 |
Continued as Army (Infantry). |
9 |
51 |
Advanced training in a specialist field |
9 |
54 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
10 |
54 |
Continued as Army (Infantry). |
10 |
57 |
Surrounded and outnumbered by the enemy, Gerard Oneil hold out until relief arrives. |
10 |
58 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
10 |
58 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
11 |
58 |
Continued as Army (Infantry). |
11 |
60 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
11 |
60 |
Gain rebels as Enemy |
12 |
60 |
Became a Drifter (Barbarian). |
12 |
64 |
Gerard Oneil do not know what happened to Gerard Oneil. There is a gap in Gerard Oneil's memory. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Gerard Oneil is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Believer (Missionary/Humanitarian). |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Continued as Believer (Missionary/Humanitarian). |
15 |
76 |
Opponents of Gerard Oneil's belief system ambush Gerard Oneil. |
15 |
76 |
Nearly killed. Owe 45,000 for medical bills. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Retired. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
87 |
Moved to a new world. |
19 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |