Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Gerard Thompson's scout ship. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
24 |
Gerard Thompson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gerard Thompson fail to help. Gain an Enemy. |
2 |
24 |
Gerard Thompson's ship is damaged, and Gerard Thompson have to hitch-hike Gerard Thompson's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 4 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Spend several years jumping from world to world in Gerard Thompson's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Gerard Thompson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
35 |
Gerard Thompson gain experience in a technical field as a computer operator or surveyor. |
5 |
37 |
Promoted to Citizen (Colonist) rank 1. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
38 |
Gerard Thompson befriend a superior in the corporation or the colony. |
6 |
41 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
42 |
Accused of a crime |
7 |
45 |
Promoted to Citizen (Colonist) rank 3. |
8 |
45 |
Became a Prisoner (Inmate). |
8 |
46 |
Good Behaviour. |
8 |
49 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
49 |
Paroled from prison. |
9 |
49 |
Switched to Citizen (Worker). |
9 |
53 |
Gerard Thompson's business expands, Gerard Thompson's corporation grows, or the colony thrives. |
10 |
53 |
Continued as Citizen (Worker). |
10 |
54 |
A revolution, attack or other unusual event throws Gerard Thompson's life into chaos, forcing Gerard Thompson to leave the planet. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Gerard Thompson is chosen to represent Gerard Thompson's faith in a vid show or other highly public forum. |
11 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Believer (Holy Warrior). |
12 |
61 |
Gerard Thompson is sent to a new community or parish to preach The Word among the poor. |
12 |
62 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Gerard Thompson come into conflict with a splinter group Gerard Thompson's own religion which maintains Gerard Thompson's version is the wrong one. Gain 1 Rivals. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Retired. |
14 |
68 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Victim of a crime. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Accused of a crime. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Find an Alien Artifact. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |