Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Public opinion turns on Gilbert Remmington. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
21 |
Assigned to a black ops mission. |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
24 |
Continued as Marine (Ground Assault). |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Marine Support (Marine). |
4 |
28 |
Continued as Marine (Ground Assault). |
4 |
29 |
Scarred. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Gilbert Remmington secretly provide religious rites for a dying leader or noble, although they do not share Gilbert Remmington's faith. Gain an Ally in the family and a Rival who disagrees with Gilbert Remmington's choice. |
5 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
33 |
Continued as Believer (Holy Warrior). |
6 |
34 |
Gilbert Remmington secretly provide religious rites for a dying leader or noble, although they do not share Gilbert Remmington's faith. Gain an Ally in the family and a Rival who disagrees with Gilbert Remmington's choice. |
7 |
37 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Gilbert Remmington come into conflict with a splinter group Gilbert Remmington's own religion which maintains Gilbert Remmington's version is the wrong one. Gain 2 Rivals. |
8 |
40 |
Became a Merchant (Free Trader). |
8 |
41 |
Gilbert Remmington's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
41 |
Became a Scout (Surveyor). |
9 |
44 |
Gilbert Remmington's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
45 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
45 |
Continued as Scout (Surveyor). |
10 |
47 |
Gilbert Remmington discover a world, item or information of worth to the Imperium. |
10 |
49 |
Promoted to Scout (Surveyor) rank 2. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Scout (Surveyor). |
11 |
51 |
Gilbert Remmington inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
51 |
Retired. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Good fortune. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Good fortune. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Birth or Death involving a family member or close friend. |
16 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
Gained a contact. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Victim of a crime. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
80 |
Birth or Death involving a family member or close friend. |
20 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |