Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Grace Hamilton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Grace Hamilton fail to help. Gain an Enemy. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Severely injured. Owe 2,500 for medical bills. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Advanced training in a specialist field |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Army Support (Army). |
4 |
28 |
Continued as Army (Cavalry). |
4 |
32 |
Lost eye or limb. Fully recovered. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
34 |
Make an unexpected connection outside Grace Hamilton's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
40 |
A series of bad deals and decisions force Grace Hamilton into bankruptcy. Grace Hamilton salvages what Grace Hamilton can. |
7 |
40 |
Became a Entertainer (Performer). |
7 |
44 |
One of Grace Hamilton's pieces of art is stolen, and the investigation brings Grace Hamilton into the criminal underworld. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
48 |
Gain a patron in the arts. Gain an Ally |
8 |
48 |
Promoted to Entertainer (Performer) rank 1. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
49 |
Moved to a new world. |
9 |
52 |
Promoted to Entertainer (Performer) rank 2. |
10 |
52 |
Continued as Entertainer (Performer). |
10 |
56 |
Refused to criticise a questionable political leader on Grace Hamilton's homeworld. |
10 |
56 |
Promoted to Entertainer (Performer) rank 3. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Entertainer (Performer). |
11 |
57 |
One of Grace Hamilton's pieces of art is stolen, and the investigation brings Grace Hamilton into the criminal underworld. |
11 |
60 |
Promoted to Entertainer (Performer) rank 4. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Continued as Entertainer (Performer). |
12 |
63 |
Works is especially well received and popular, making Grace Hamilton a minor celebrity |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
68 |
Grace Hamilton is chosen to represent Grace Hamilton's faith in a vid show or other highly public forum. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Believer (Mainstream Believer). |
14 |
70 |
Moved to a new world. |
14 |
72 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Voluntarily left Mainstream Believer |
15 |
72 |
Retired. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
86 |
Moved to a new world. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |