Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Refused to criticise a questionable political leader on Grace McIntire's homeworld. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Became a Citizen (Colonist). |
4 |
28 |
Gained a contact. |
4 |
29 |
Promoted to Citizen (Colonist) rank 1. |
5 |
29 |
Continued as Citizen (Colonist). |
5 |
30 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
30 |
Switched to Drifter (Barbarian). |
6 |
32 |
Grace McIntire do not know what happened to Grace McIntire. There is a gap in Grace McIntire's memory. |
7 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
33 |
Grace McIntire is chosen to represent Grace McIntire's faith in a vid show or other highly public forum. |
8 |
36 |
Continued as Believer (Missionary/Humanitarian). |
8 |
40 |
Grace McIntire retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
40 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Grace McIntire aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
44 |
Returned to Drifter (Barbarian). |
10 |
45 |
Amnesia. |
10 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Drifter (Barbarian). |
11 |
50 |
Grace McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
50 |
Retired. |
12 |
51 |
Good fortune. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Good fortune. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
A new romantic starts. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Birth or Death involving a family member or close friend. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
82 |
Moved to a new world. |
20 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
86 |
Moved to a new world. |
21 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |