Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Surrounded and outnumbered by the enemy, Gus Brownhill hold out until relief arrives. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
26 |
Given a special assignment or duty in Gus Brownhill's unit. |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Voluntarily left Army Support |
3 |
26 |
Became a Citizen (Colonist). |
3 |
30 |
Gus Brownhill rise to a position of power in Gus Brownhill's colony or corporation. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Gus Brownhill rise to a position of power in Gus Brownhill's colony or corporation. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
35 |
Gus Brownhill befriend a superior in the corporation or the colony. |
5 |
38 |
Promoted to Citizen (Colonist) rank 3. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
46 |
Good fortune |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Explorer (Scout). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
49 |
Attacked by enemies that Gus Brownhill easily defeat. |
8 |
49 |
Gain Enemy if Gus Brownhill don't already have one. |
8 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
54 |
Gus Brownhill do not know what happened to Gus Brownhill. There is a gap in Gus Brownhill's memory. |
10 |
54 |
Became a Scout (Explorer). |
10 |
58 |
Gus Brownhill inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
58 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Scout (Explorer). |
11 |
61 |
Spend several years jumping from world to world in Gus Brownhill's scout ship. |
11 |
62 |
Promoted to Scout (Explorer) rank 2. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Attempted to change assignments. |
12 |
62 |
Failed to qualify for Surveyor (Scout). |
12 |
62 |
Continued as Scout (Explorer). |
12 |
65 |
Perform an exemplary service for the scouts. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Attempted to change assignments. |
13 |
66 |
Failed to qualify for Surveyor (Scout). |
13 |
66 |
Continued as Scout (Explorer). |
13 |
67 |
Gus Brownhill have no idea what happened to Gus Brownhill – they found Gus Brownhill's ship drifting on the fringes of friendly space. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Retired. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |