Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
A mission goes wrong; Hardy Butler and several others are captured and mistreated by the enemy. Gain Hardy Butler's jailer as an Enemy. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Continued as Marine (Marine Support). |
2 |
22 |
A mission goes wrong and Hardy Butler is stranded behind enemy lines. Ejected from the service. |
3 |
22 |
Became a Citizen (Corporate). |
3 |
23 |
Hardy Butler befriend a superior in the corporation or the colony. |
3 |
26 |
Promoted to Citizen (Corporate) rank 1. |
4 |
26 |
Voluntarily left Corporate |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Hardy Butler is chosen to represent Hardy Butler's faith in a vid show or other highly public forum. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
A notable academic consults with Hardy Butler about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Hardy Butler have been following false teachings! |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Became a Drifter (Wanderer). |
8 |
45 |
Severely injured. Owe 10,000 for medical bills. |
9 |
45 |
Failed to qualify for Surveyor (Scout). |
9 |
45 |
Switched to Drifter (Scavenger). |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
52 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Spend time with an alien race. Gain a contact. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
Lightly injured, no permanent damage. Fully recovered. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |