Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Harmon Weddall is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
22 |
Given specialist training in vehicles. |
3 |
25 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Harmon Weddall went above and beyond the call of duty. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Harmon Weddall's work ends up coming home with Harmon Weddall, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
33 |
Failed to qualify for Field Researcher (Scholar). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Harmon Weddall's Contacts or Allies betrays Harmon Weddall, ending Harmon Weddall's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
Make an unexpected connection outside Harmon Weddall's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
Smuggle illegal items onto a planet. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
52 |
Risk Harmon Weddall's fortune on a possibility lucrative deal and win. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
Opponents of Harmon Weddall's belief system ambush Harmon Weddall. |
10 |
55 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
55 |
Switched to Drifter (Barbarian). |
11 |
59 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
59 |
Continued as Drifter (Barbarian). |
12 |
62 |
Attacked by enemies that Harmon Weddall easily defeat. |
12 |
62 |
Gain Enemy if Harmon Weddall don't already have one. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Drifter (Barbarian). |
13 |
64 |
Find valuable salvage. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Continued as Drifter (Barbarian). |
14 |
68 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Continued as Drifter (Barbarian). |
15 |
75 |
Harmon Weddall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Returned to Believer (Holy Warrior). |
16 |
76 |
Harmon Weddall is caught in the periphery of a scandal. |
16 |
76 |
Demoted to Believer (Holy Warrior) rank -1. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Continued as Believer (Holy Warrior). |
17 |
81 |
Opponents of Harmon Weddall's belief system ambush Harmon Weddall. |
17 |
81 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Retired. |
18 |
84 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |