Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Surrounded and outnumbered by the enemy, Haywood Cumming hold out until relief arrives. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
25 |
Given a special assignment or duty in Haywood Cumming's unit. |
2 |
26 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Army Support). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Army (Army Support) officer rank 3 with the new title Major. |
4 |
30 |
Continued as Army (Army Support). |
4 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Scout (Explorer). |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
38 |
Psychologically damaged by Haywood Cumming's time in the scouts. |
7 |
38 |
Failed to qualify for Journalist (Entertainer). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
39 |
Haywood Cumming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Failed to qualify for Performer (Entertainer). |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
41 |
Haywood Cumming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Haywood Cumming refused an offer of inducements to betray Haywood Cumming's faith. Gain 4 enemies. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
A new romantic starts. Gain an Ally. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
50 |
Haywood Cumming retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
54 |
Haywood Cumming come into conflict with a splinter group Haywood Cumming's own religion which maintains Haywood Cumming's version is the wrong one. Gain 3 Rivals. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
54 |
Retired at age 54. |
13 |
54 |
Retired. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Gained a contact. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
A new romantic starts. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
Victim of a crime. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
82 |
Moved to a new world. |
20 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
83 |
Moved to a new world. |
21 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |