Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Betrayed by a friend. One of Henderson Mcarthy's Contacts or Allies betrays Henderson Mcarthy, ending Henderson Mcarthy's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
37 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Failed to qualify for Merchant Academy. |
6 |
37 |
Returned to Drifter (Wanderer). |
6 |
41 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Henderson Mcarthy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
49 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Continued as Believer (Holy Warrior). |
9 |
51 |
Opponents of Henderson Mcarthy's belief system ambush Henderson Mcarthy. |
9 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired. |
10 |
54 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Encounter a Psionic institute. |
16 |
77 |
Tested for psionic powers |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |