Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Hermon Green's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Moved to a new world. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Suffer from a life-threatening illness. |
7 |
42 |
Failed to qualify for Field Researcher (Scholar). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Scout (Courier). |
7 |
46 |
Serve as the courier for an important message from the Imperium. |
8 |
46 |
Continued as Scout (Courier). |
8 |
49 |
When dealing with an alien race, Hermon Green botch an opportunity to gather extra intelligence about them. |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
50 |
Continued as Scout (Courier). |
9 |
51 |
When dealing with an alien race, Hermon Green botch an opportunity to gather extra intelligence about them. |
9 |
51 |
Hermon Green have no idea what happened to Hermon Green – they found Hermon Green's ship drifting on the fringes of friendly space. |
10 |
54 |
Continued as Scout (Courier). |
10 |
58 |
Hermon Green have no idea what happened to Hermon Green – they found Hermon Green's ship drifting on the fringes of friendly space. |
11 |
58 |
Switched to Merchant (Broker). |
11 |
59 |
A good deal ensures Hermon Green is living the high life for a few years. |
12 |
62 |
Continued as Merchant (Broker). |
12 |
66 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
66 |
Promoted to Merchant (Broker) rank 1. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Merchant (Broker). |
13 |
68 |
Embroiled in legal trouble. |
13 |
70 |
Promoted to Merchant (Broker) rank 2. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Voluntarily left Broker |
14 |
70 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
72 |
Hermon Green is caught in the periphery of a scandal. |
14 |
72 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Continued as Believer (Missionary/Humanitarian). |
15 |
75 |
Accused of a crime |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Became a Prisoner (Thug). |
16 |
79 |
Lost eye or limb. Owe 5,000 for medical bills. |
17 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
Switched to Prisoner (Inmate) with previous rank. |
17 |
85 |
Severely injured. Owe 25,000 for medical bills. |
18 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |