Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A good deal ensures Hershel Cooper is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Given advanced training in a specialist field |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Gain Enemy if Hershel Cooper don't already have one. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Hershel Cooper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Became a Scout (Courier). |
8 |
44 |
Injured. |
9 |
44 |
Failed to qualify for Colonist (Citizen). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Returned to Merchant (Merchant Marine). |
9 |
45 |
Make an unexpected connection outside Hershel Cooper's normal circles. Gain a Contact. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Good fortune |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
53 |
Hershel Cooper faith enjoys an explosion of popularity largely thanks to Hershel Cooper's efforts. |
11 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
56 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Continued as Believer (Mainstream Believer). |
12 |
59 |
Hershel Cooper is chosen to represent Hershel Cooper's faith in a vid show or other highly public forum. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
61 |
Hershel Cooper is chosen to represent Hershel Cooper's faith in a vid show or other highly public forum. |
13 |
64 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
Hershel Cooper is sent to a new community or parish to preach The Word among the poor. |
14 |
68 |
Promoted to Believer (Mainstream Believer) rank 4 with the new title Senior Priest. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Continued as Believer (Mainstream Believer). |
15 |
69 |
A notable academic consults with Hershel Cooper about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Voluntarily left Mainstream Believer |
16 |
72 |
Retired. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Good fortune. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
88 |
Accused of a crime. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |