Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Fled from the draft. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
27 |
Jeremiah Clark run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
27 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
30 |
Assigned to a black ops mission. |
4 |
31 |
Continued as Marine (Marine Support). |
4 |
34 |
Trapped behind enemy lines. |
4 |
35 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
5 |
35 |
Continued as Marine (Marine Support). |
5 |
39 |
A mission goes disastrously wrong due to Jeremiah Clark's commander’s error or incompetence, but Jeremiah Clark survive. |
5 |
39 |
Cover for the commander and gain an Ally. |
5 |
39 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
6 |
39 |
Continued as Marine (Marine Support). |
6 |
42 |
A mission goes disastrously wrong due to Jeremiah Clark's commander’s error or incompetence, but Jeremiah Clark survive. |
6 |
42 |
Report commander and gain an Enemy. |
6 |
43 |
Promoted to Marine (Marine Support) rank 3 with the new title Lance Sergeant. |
7 |
43 |
Continued as Marine (Marine Support). |
7 |
45 |
Assigned to an assault on an enemy fortress. |
7 |
47 |
Forced to muster out. |
8 |
47 |
Failed to qualify for Explorer (Scout). |
8 |
47 |
Submitted to the draft. |
8 |
47 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
48 |
Jeremiah Clark join a gambling circle on board. |
8 |
51 |
Attempt at commissioned failed. |
9 |
51 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
10 |
52 |
Failed to qualify for Surveyor (Scout). |
10 |
52 |
Switched to Drifter (Scavenger). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Opponents of Jeremiah Clark's belief system ambush Jeremiah Clark. |
11 |
57 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired. |
12 |
59 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Spend time with an alien race. Gain a contact. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Victim of a crime. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |