Retired Captain Joel Leaby  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 88 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 6 (0)111936
Overgrown nails
 
Skills
Admin 2
Animals 0
Astrogation 0
Athletics (Dexterity) 2
Deception 1
Electronics 0
Gambler 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Investigate 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 2
Leadership 1
Melee (Blade) 1
Persuade 1
Profession (Freeloader) 0
Recon 2
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 2
Survival 2
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Captain2 / 01
Agent Intelligence Agent11
Drifter Wanderer 12
Scout Courier 01
Drifter Barbarian Warrior24
Merchant Free Trader 11
Believer Holy Warrior Fighter11
Believer Missionary/Humanitarian Project Worker12
Retired 06
 
EducationGraduated
Marine Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Easter Lee Contact 2 1 0 0 Sylean (F/28)
Annette Patterson Contact 2 1 3 6 Tezcat (F/60)
Mona Thomas Ally 4 0 2 0 Azhanti (F/42)
Ervin Brooks Rival 1 2 0 3 Answerin (M/38)
Annie Richards Enemy 0 4 1 4 Halka (M/67)
Neva Hare Contact 1 2 1 0 Zaris (F/18)
Neva Hare loses some of their power base.
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 20 Suffered a deep tragedy.
1 22 Graduated with honors.
2 22 Became a Marine (Marine Support) with the new title Marine.
2 22 Commissioned in Marine (Marine Support) with the new title Lieutenant.
2 23 Commanding officer takes an interest in Joel Leaby's career.
2 26 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
3 26 Voluntarily left Marine Support
3 26 Became a Agent (Intelligence).
3 27 Established a network of contacts. Gain 2 contacts.
3 30 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 30 Voluntarily left Intelligence
4 30 Became a Drifter (Wanderer).
4 31 Attacked by enemies that Joel Leaby easily defeat.
4 31 Gain Enemy if Joel Leaby don't already have one.
4 34 Promoted to Drifter (Wanderer) rank 1.
5 34 Voluntarily left Wanderer
5 34 Became a Scout (Courier).
5 35 Joel Leaby have no idea what happened to Joel Leaby – they found Joel Leaby's ship drifting on the fringes of friendly space.
6 35 Switched to Drifter (Barbarian).
6 36 Contact with Government.
6 39 Promoted to Drifter (Barbarian) rank 1.
7 39 Continued as Drifter (Barbarian).
7 40 Find valuable salvage.
7 43 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
8 43 Continued as Drifter (Barbarian).
8 44 Contact with Government.
9 47 Continued as Drifter (Barbarian).
9 50 Severely injured. Fully recovered. Owe 7,500 for medical bills.
10 50 Became a Merchant (Free Trader).
10 54 Promoted to Merchant (Free Trader) rank 1.
11 54 Voluntarily left Free Trader
11 54 Became a Believer (Holy Warrior) with the new title Hopeful.
11 58 Joel Leaby is sent to a new community or parish to preach The Word among the poor.
11 58 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 58 Voluntarily left Holy Warrior
12 58 Returned to Drifter (Wanderer).
12 59 Joel Leaby do not know what happened to Joel Leaby. There is a gap in Joel Leaby's memory.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Retired at age 59.
13 59 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 61 Joel Leaby secretly provide religious rites for a dying leader or noble, although they do not share Joel Leaby's faith. Gain an Ally in the family and a Rival who disagrees with Joel Leaby's choice.
13 63 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 63 Continued as Believer (Missionary/Humanitarian).
14 64 Joel Leaby aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 64 Retired.
15 66 Moved to a new world.
16 68 Aging Crisis. Owe 60,000 for medical bills.
16 70 A romantic relationship ends badly. Gain a Rival or Enemy.
17 72 Aging Crisis. Owe 10,000 for medical bills.
17 75 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
18 76 Aging Crisis. Owe 60,000 for medical bills.
18 79 Betrayal. Convert an Ally into a Rival or Enemy.
19 80 Aging Crisis. Owe 40,000 for medical bills.
19 81 Gained a contact.
20 84 Aging Crisis. Owe 20,000 for medical bills.
20 87 Betrayal. Convert an Ally into a Rival or Enemy.
21 88 Aging Crisis. Owe 50,000 for medical bills.
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