Retired Manager Johnnie Kelly  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 88 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 2 (-2)111532
Aggressive, Selfless, Scary
 
Skills
Admin 2
Animals 0
Broker 0
Carouse 1
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics 0
Jack-of-All-Trades 1
Language 0
Mechanic 0
Persuade 0
Profession (Sports/Track & Field) 1
Science (Social Sciences) 0
Survival 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker01
Entertainer Artist 01
Citizen Corporate Manager35
Drifter Scavenger 01
Merchant Free Trader 01
Drifter Barbarian 01
Believer Mainstream Believer Lay Person01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Tommie Newman Enemy 0 3 1 5 Zhodani, Imperium (F/34)
Ivy Doyle Contact 3 1 3 4 Zhodani, Imperium (F/48)
Mia Edye Contact 2 1 1 5 Sydite (F/60)
Mia Edye gains in power and influence.
Junior Gillis Contact 1 0 0 5 Zaris (M/43)
Junior Gillis is a questionable figure such as a criminal, pirate or disgraced noble.
Grover Ward Ally 1 0 4 4 Zhodani, Imperium (M/93)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Johnnie Kelly aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
2 19 Became a Entertainer (Artist).
2 21 Expose or are involved in a scandal of some sort.
3 21 Became a Citizen (Corporate).
3 23 Johnnie Kelly's business expands, Johnnie Kelly's corporation grows, or the colony thrives.
4 25 Continued as Citizen (Corporate).
4 29 Johnnie Kelly learn something Johnnie Kelly should not have – a corporate secret, a political scandal – which Johnnie Kelly can profit from illegally.
4 29 Gain a criminal contact.
4 29 Promoted to Citizen (Corporate) rank 1.
5 29 Continued as Citizen (Corporate).
5 33 Johnnie Kelly is rewarded for Johnnie Kelly's diligence or cunning.
5 33 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
6 33 Continued as Citizen (Corporate).
6 34 Johnnie Kelly learn something Johnnie Kelly should not have – a corporate secret, a political scandal – which Johnnie Kelly can profit from illegally.
6 37 Promoted to Citizen (Corporate) rank 3.
7 37 Continued as Citizen (Corporate).
7 41 A revolution, attack or other unusual event throws Johnnie Kelly's life into chaos, forcing Johnnie Kelly to leave the planet.
8 41 Failed to qualify for Scientist (Scholar).
8 41 Became a Drifter (Scavenger).
8 43 Nearly killed. Owe 45,000 for medical bills.
9 43 Became a Merchant (Free Trader).
9 44 A series of bad deals and decisions force Johnnie Kelly into bankruptcy. Johnnie Kelly salvages what Johnnie Kelly can.
10 44 Switched to Drifter (Barbarian).
10 46 Johnnie Kelly run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 46 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 48 Johnnie Kelly retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 50 Aging Crisis. Owe 40,000 for medical bills.
12 50 Retired at age 50.
12 50 Voluntarily left Mainstream Believer
12 50 Retired.
12 53 Gained a contact.
13 54 Aging Crisis. Owe 60,000 for medical bills.
13 58 Moved to a new world.
14 58 Aging Crisis. Owe 50,000 for medical bills.
14 62 Gained a contact.
15 62 Aging Crisis. Owe 40,000 for medical bills.
15 63 Betrayal. Convert an Ally into a Rival or Enemy.
16 66 Aging Crisis. Owe 40,000 for medical bills.
16 67 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
17 70 Aging Crisis. Owe 60,000 for medical bills.
17 74 Moved to a new world.
18 74 Aging Crisis. Owe 40,000 for medical bills.
18 75 Betrayal. Convert an Ally into a Rival or Enemy.
19 78 Aging Crisis. Owe 40,000 for medical bills.
19 79 A new romantic starts. Gain an Ally.
20 82 Aging Crisis. Owe 50,000 for medical bills.
20 85 Find an Alien Artifact.
21 86 Aging Crisis. Owe 50,000 for medical bills.
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