Retired Combat Leader Johnny McRoddon  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 88 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 1 (-2)111471
Purposeful
 
Skills
Admin 0
Animals 0
Art (Creative) 0
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee (Blade) 2
Persuade 3
Pilot 0
Profession (Sports/Golf) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Merchant Merchant Marine Crewman01
Rogue Thief 01
Drifter Wanderer 03
Believer Mainstream Believer Lay Person01
Drifter Barbarian Warrior23
Believer Holy Warrior Combat Leader25
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Shirley McGhee Rival 1 3 1 0 Azhanti (M/24)
Vira Uleaven Enemy 0 2 0 4 Azhanti (F/53)
Susie Reekey Ally 3 0 1 4 Azhanti (F/33)
Stacy Ward Ally 4 0 1 0 Azhanti (M/77)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Drifter (Scavenger).
2 25 Johnny McRoddon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 25 Failed to qualify for Corporate (Citizen).
3 25 Submitted to the draft.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Imperial trade restrictions force Johnny McRoddon out of business.
4 26 Became a Rogue (Thief).
4 28 A police detective or rival criminal forces Johnny McRoddon to flee and vows to hunt Johnny McRoddon down. Gain an Enemy.
5 28 Failed to qualify for Colonist (Citizen).
5 28 Switched to Drifter (Wanderer).
5 32 Find valuable salvage.
6 32 Continued as Drifter (Wanderer).
6 33 Betrayed by a friend. One of Johnny McRoddon's Contacts or Allies betrays Johnny McRoddon, ending Johnny McRoddon's career. That Contact or Ally becomes a Rival or Enemy.
7 33 Failed to qualify for Broker (Merchant).
7 33 Continued as Drifter (Wanderer).
7 36 Johnny McRoddon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 36 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 39 Johnny McRoddon accepted an offer of inducements to betray Johnny McRoddon's faith. Gain 170,000 in cash.
9 40 Switched to Drifter (Barbarian).
9 44 Offered job by a patron. Now owe him a favor.
9 44 Promoted to Drifter (Barbarian) rank 1.
10 44 Failed to qualify for Colonist (Citizen).
10 44 Continued as Drifter (Barbarian).
10 48 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
11 48 Continued as Drifter (Barbarian).
11 51 Attacked by enemies and injured.
11 51 Severely injured. Owe 10,000 for medical bills.
11 51 Gain Enemy if Johnny McRoddon don't already have one.
11 52 Forced to muster out.
12 52 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 55 Johnny McRoddon is sent to a new community or parish to preach The Word among the poor.
12 56 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 56 Aging Crisis. Owe 60,000 for medical bills.
13 56 Retired at age 56.
13 56 Continued as Believer (Holy Warrior).
13 59 Johnny McRoddon is caught in the periphery of a scandal.
13 59 Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful.
14 60 Aging Crisis. Owe 10,000 for medical bills.
14 60 Continued as Believer (Holy Warrior).
14 64 Birth or Death involving a family member or close friend.
14 64 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 64 Continued as Believer (Holy Warrior).
15 65 Johnny McRoddon retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 68 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
16 68 Aging Crisis. Owe 10,000 for medical bills.
16 68 Continued as Believer (Holy Warrior).
16 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 72 Forced to muster out.
17 72 Aging Crisis. Owe 30,000 for medical bills.
17 72 Retired.
17 76 Moved to a new world.
18 76 Aging Crisis. Owe 10,000 for medical bills.
18 77 A new romantic starts. Gain an Ally.
19 80 Aging Crisis. Owe 50,000 for medical bills.
19 84 A romantic relationship ends badly. Gain a Rival or Enemy.
20 84 Aging Crisis. Owe 30,000 for medical bills.
20 86 Accused of a crime.
21 88 Aging Crisis. Owe 10,000 for medical bills.
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