Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Jonah Magrath far from home. |
2 |
22 |
Became a Scholar (Physician). |
2 |
24 |
Entangled in a bureaucratic or legal morass that distracts Jonah Magrath from Jonah Magrath's work. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
34 |
A disaster leaves several injured, and others blame Jonah Magrath, forcing Jonah Magrath to leave Jonah Magrath's career. Gain a Rival. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
36 |
Jonah Magrath join a gambling circle on board. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
38 |
Voluntarily left Engineer/Gunner |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Jonah Magrath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Opponents of Jonah Magrath's belief system ambush Jonah Magrath. |
7 |
43 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
46 |
Jonah Magrath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Jonah Magrath accepted an offer of inducements to betray Jonah Magrath's faith. Gain 310,000 in cash. |
9 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Good fortune. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |