Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
30 |
Jordan Magrath's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
30 |
Became a Drifter (Scavenger). |
3 |
34 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
4 |
34 |
Failed to qualify for Performer (Entertainer). |
4 |
34 |
Submitted to the draft. |
4 |
34 |
Became a Scout (Explorer). |
4 |
35 |
Jordan Magrath's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
40 |
Jordan Magrath is sent to a new community or parish to preach The Word among the poor. |
6 |
42 |
Continued as Believer (Mainstream Believer). |
6 |
45 |
Jordan Magrath accepted an offer of inducements to betray Jordan Magrath's faith. Gain 210,000 in cash. |
7 |
46 |
Switched to Drifter (Wanderer). |
7 |
48 |
Contact with Government. |
7 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
50 |
Voluntarily left Wanderer |
8 |
50 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
54 |
Jordan Magrath come into conflict with a splinter group Jordan Magrath's own religion which maintains Jordan Magrath's version is the wrong one. Gain 3 Rivals. |
9 |
54 |
Returned to Drifter (Wanderer). |
9 |
56 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
56 |
Returned to Believer (Mainstream Believer). |
10 |
59 |
Moved to a new world. |
10 |
60 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
60 |
Continued as Believer (Mainstream Believer). |
11 |
63 |
A new romantic starts. Gain an Ally. |
11 |
64 |
Forced to muster out. |
12 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
Retired at age 64. |
12 |
64 |
Retired. |
12 |
66 |
Gained a contact. |
13 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
77 |
Moved to a new world. |
16 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
81 |
Gained a contact. |
17 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |