Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Voluntarily left Pirate |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Jorge Credge spend a great deal of time on the fringes of Charted Space. |
2 |
26 |
Psychologically damaged by Jorge Credge's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
35 |
Jorge Credge gain experience in a technical field as a computer operator or surveyor. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Established a network of contacts. Gain 3 contacts. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Worker (Citizen). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Jorge Credge run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
48 |
Suffer from a life-threatening illness. |
9 |
48 |
Failed to qualify for Worker (Citizen). |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
49 |
Betrayed by a friend. One of Jorge Credge's Contacts or Allies betrays Jorge Credge, ending Jorge Credge's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Became a Citizen (Worker). |
10 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
50 |
Returned to Drifter (Scavenger). |
11 |
53 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Spend time with an alien race. Gain a contact. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Moved to a new world. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
82 |
Moved to a new world. |
20 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |