Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Widely recognized. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
25 |
A police detective or rival criminal forces Jule Mendoza to flee and vows to hunt Jule Mendoza down. Gain an Enemy. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Jule Mendoza's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Jule Mendoza's Contacts or Allies betrays Jule Mendoza, ending Jule Mendoza's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Jule Mendoza is chosen to represent Jule Mendoza's faith in a vid show or other highly public forum. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Jule Mendoza refused an offer of inducements to betray Jule Mendoza's faith. Gain 6 enemies. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
A notable academic consults with Jule Mendoza about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Jule Mendoza retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Retired. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Contact with Government. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Victim of a crime. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Victim of a crime. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |