Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Surrounded and outnumbered by the enemy, Julio Anderson hold out until relief arrives. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
26 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
29 |
Assigned to a planet with a hostile or wild environment. |
3 |
30 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Continued as Army (Cavalry). |
4 |
34 |
Assigned to an urbanised planet torn by war. |
4 |
34 |
Promoted to Army (Cavalry) rank 4 with the new title Sergeant. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
37 |
Thrown into a brutal ground war |
5 |
37 |
Scarred. Fully recovered. |
5 |
38 |
Promoted to Army (Cavalry) rank 5 with the new title Gunnery Sergeant. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Army Support (Army). |
6 |
38 |
Continued as Army (Cavalry). |
6 |
39 |
Unit is slaughtered in a disastrous battle, for which Julio Anderson blame Julio Anderson's commander. Gain commander as Enemy. |
6 |
42 |
Promoted to Army (Cavalry) rank 6 with the new title Sergeant Major. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
54 |
Retired. |
10 |
55 |
Good fortune. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
60 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
64 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
74 |
Moved to a new world. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
Birth or Death involving a family member or close friend. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
85 |
Good fortune. |
18 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |