Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Nearly killed. Fully recovered. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
23 |
An expedition or voyage goes wrong, leaving Kent Fisher stranded in the wilderness. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Spend time with an alien race. Gain a contact. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Attempted a risky adventure and was wildly successful. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Kent Fisher come into conflict with a splinter group Kent Fisher's own religion which maintains Kent Fisher's version is the wrong one. Gain 1 Rivals. |
7 |
34 |
Failed to qualify for Colonist (Citizen). |
7 |
34 |
Switched to Drifter (Scavenger). |
7 |
38 |
Offered job by a patron. Now owe him a favor. |
8 |
38 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
40 |
Kent Fisher is chosen to represent Kent Fisher's faith in a vid show or other highly public forum. |
9 |
42 |
Voluntarily left Mainstream Believer |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
43 |
Betrayed by a friend. One of Kent Fisher's Contacts or Allies betrays Kent Fisher, ending Kent Fisher's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Kent Fisher refuse to secretly provide religious rites for a dying leader or noble, because they do not share Kent Fisher's faith. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Continued as Believer (Missionary/Humanitarian). |
11 |
51 |
Kent Fisher is sent to a new community or parish to preach The Word among the poor. |
11 |
51 |
Forced to muster out. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
51 |
Retired. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Accused of a crime. |
18 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
76 |
Gained a contact. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Gained a contact. |
20 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |