Retired Lance Corporal King Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 88 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 5 (-1)111365
Brotherly
 
Skills
Admin 0
Animals 0
Art (Presentation/Write) 1
Athletics 0
Diplomat 0
Drive (Hovercraft) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Explosives 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Melee 0
Persuade 1
Profession (Spacer) 0
Recon 2
Science (Social Sciences) 0
Stealth 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal12
Drifter Barbarian 02
Scholar Physician 02
Entertainer Artist 12
Believer Holy Warrior Hopeful01
Drifter Scavenger 01
Believer Mainstream Believer Lay Person01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Opal Beale Enemy 0 3 0 1 Solomani, Imperium (F/92)
Opal Beale’s relationships have begun to affect the character.
Merritt Steward Contact 2 1 2 4 Solomani, Imperium (M/49)
Mage Laa Contact 0 1 3 3 Vilani, Imperium (F/29)
Peggy George Enemy 0 3 1 1 Cafadan (F/54)
Sammie May Contact 1 1 0 0 Solomani, Imperium (F/23)
Rhea Bethune Ally 1 0 2 4 Solomani, Imperium (F/44)
Ian Mcarthy Contact 3 0 3 2 Solomani, Imperium (M/19)
Relationship altered.
Ian Mcarthy gains in power and influence.
Ian Mcarthy is out of contact doing something interesting but not suspicious.
Theo Harvey Ally 6 0 1 1 Solomani, Imperium (M/19)
Gabriella Walker Rival 1 2 3 2 Kedepu (F/21)
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 19 Thrown into a brutal ground war
1 19 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
1 22 Attempt at commissioned failed.
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Army Support).
2 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 25 Gain rebels as Enemy
3 25 Failed to qualify for Line/Crew (Navy).
3 25 Became a Drifter (Barbarian).
3 29 Attacked by enemies that King Sims easily defeat.
3 29 Gain Enemy if King Sims don't already have one.
4 29 Continued as Drifter (Barbarian).
4 33 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 33 Became a Scholar (Physician).
5 36 Make a breakthrough in King Sims's field.
6 37 Continued as Scholar (Physician).
6 41 Moved to a new world.
6 41 Forced to muster out.
7 41 Became a Entertainer (Artist).
7 45 Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
7 45 Promoted to Entertainer (Artist) rank 1.
8 45 Continued as Entertainer (Artist).
8 49 Public opinion turns on King Sims.
9 49 Became a Believer (Holy Warrior) with the new title Hopeful.
9 52 King Sims aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 52 Switched to Drifter (Scavenger).
10 55 Offered job by a patron. Now owe him a favor.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Retired at age 56.
11 56 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 57 King Sims accepted an offer of inducements to betray King Sims's faith. Gain 440,000 in cash.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Retired.
12 62 Gained a contact.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 71 Gained a contact.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 76 Aging Crisis. Owe 10,000 for medical bills.
16 77 Good fortune.
17 80 Aging Crisis. Owe 20,000 for medical bills.
17 81 Victim of a crime.
18 84 Aging Crisis. Owe 10,000 for medical bills.
18 88 Good fortune.
19 88 Aging Crisis. Owe 60,000 for medical bills.
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