Retired Fighter Lamar Cumming  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 88 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1)111153
Uneven skin tone
 
Skills
Admin 1
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Flyer 0
Gun Combat (Slug) 2
Investigate 1
Language (Zdetl (Zhodani)) 1
Medic 0
Melee 0
Persuade 0
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal13
Drifter Wanderer 12
Drifter Scavenger 01
Drifter Barbarian 01
Believer Holy Warrior Fighter12
Entertainer Artist 01
Believer Mainstream Believer Lay Person03
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Gertie Walsham Enemy 0 1 2 0 Ne Kraeda ren Kelva (F/64)
Francisco Simmmons Ally 6 0 1 3 Azhanti (M/55)
reconciliation.
Claud Knight Enemy 0 3 0 0 Cassilldan (M/31)
Claud Knight is diminished in both power and influence.
Egbert Brook Ally 3 0 6 0 Swanfeh (M/61)
Omie Carson Contact 0 1 2 2 Humaniti (F/46)
Omie Carson belongs to an uncommon alien species.
Brandy Damyon Contact 2 1 1 0 Murrissi (F/16)
Reba Collins Ally 1 0 5 1 Cassilldan (F/61)
Reba Collins is in desperate trouble and could use the character’s help.
Alex Clubb Contact 1 2 0 1 Cassilldan (M/18)
Alex Clubb belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 Go undercover to investigate an enemy.
1 19 A job goes wrong, forcing Lamar Cumming to flee off-planet.
2 22 Continued as Agent (Law Enforcement).
2 23 A new romantic starts. Gain an Ally.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 27 Hard times caused by a lack of interstellar trade costs Lamar Cumming's job.
4 27 Became a Drifter (Wanderer).
4 30 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
5 30 Failed to qualify for Field Researcher (Scholar).
5 30 Switched to Drifter (Scavenger).
5 32 Suffer from a life-threatening illness.
6 32 Failed to qualify for Merchant Marine (Merchant).
6 32 Switched to Drifter (Barbarian).
6 33 Betrayed by a friend. One of Lamar Cumming's Contacts or Allies betrays Lamar Cumming, ending Lamar Cumming's career. That Contact or Ally becomes a Rival or Enemy.
7 33 Became a Believer (Holy Warrior) with the new title Hopeful.
7 35 Lamar Cumming retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 37 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
8 37 Continued as Believer (Holy Warrior).
8 38 Opponents of Lamar Cumming's belief system ambush Lamar Cumming.
8 38 Severely injured. Fully recovered. Owe 10,000 for medical bills.
9 38 Returned to Drifter (Wanderer).
9 41 Offered job by a patron. Now owe him a favor.
9 42 Promoted to Drifter (Wanderer) rank 1.
10 42 Became a Entertainer (Artist).
10 45 Lightly injured, no permanent damage. Fully recovered.
11 45 Aging Crisis. Owe 50,000 for medical bills.
11 45 Retired at age 45.
11 45 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 49 Lamar Cumming refuse to secretly provide religious rites for a dying leader or noble, because they do not share Lamar Cumming's faith.
12 49 Aging Crisis. Owe 30,000 for medical bills.
12 49 Continued as Believer (Mainstream Believer).
12 53 Someone more charismatic but less devout than Lamar Cumming has become Lamar Cumming's superior.
13 53 Aging Crisis. Owe 20,000 for medical bills.
13 53 Continued as Believer (Mainstream Believer).
13 54 Lamar Cumming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 54 Aging Crisis. Owe 20,000 for medical bills.
14 54 Retired.
14 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 58 Aging Crisis. Owe 20,000 for medical bills.
15 59 Good fortune.
16 62 Aging Crisis. Owe 40,000 for medical bills.
16 66 Gained a contact.
17 66 Aging Crisis. Owe 50,000 for medical bills.
17 70 Gained a contact.
18 70 Aging Crisis. Owe 30,000 for medical bills.
18 73 A new romantic starts. Gain an Ally.
19 74 Aging Crisis. Owe 50,000 for medical bills.
19 77 Accused of a crime.
20 78 Aging Crisis. Owe 60,000 for medical bills.
20 80 Gained a contact.
21 82 Aging Crisis. Owe 10,000 for medical bills.
21 86 Betrayal. Convert an Ally into a Rival or Enemy.
22 86 Aging Crisis. Owe 40,000 for medical bills.
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