Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Laurence Grimaldi's Contacts or Allies betrays Laurence Grimaldi, ending Laurence Grimaldi's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Scout (Courier). |
5 |
30 |
Laurence Grimaldi spend a great deal of time on the fringes of Charted Space. |
5 |
30 |
Psychologically damaged by Laurence Grimaldi's time in the scouts. |
6 |
33 |
Continued as Scout (Courier). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
37 |
Continued as Scout (Courier). |
7 |
39 |
Laurence Grimaldi spend a great deal of time on the fringes of Charted Space. |
7 |
39 |
Gain a contact in an alien race. |
8 |
41 |
Continued as Scout (Courier). |
8 |
44 |
Spend several years jumping from world to world in Laurence Grimaldi's scout ship. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Switched to Scout (Surveyor) with previous rank. |
9 |
48 |
Psychologically damaged by Laurence Grimaldi's time in the scouts. |
10 |
48 |
Became a Citizen (Worker). |
10 |
50 |
A revolution, attack or other unusual event throws Laurence Grimaldi's life into chaos, forcing Laurence Grimaldi to leave the planet. |
11 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
Opponents of Laurence Grimaldi's belief system ambush Laurence Grimaldi. |
11 |
52 |
Nearly killed. Owe 20,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |