Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Leonard Kennedy is rewarded for Leonard Kennedy's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Leonard Kennedy befriend a superior in the corporation or the colony. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Leonard Kennedy learn something Leonard Kennedy should not have – a corporate secret, a political scandal – which Leonard Kennedy can profit from illegally. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Spent time maintaining and using heavy vehicles. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
Leonard Kennedy is caught in the periphery of a scandal. |
7 |
46 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Leonard Kennedy refused an offer of inducements to betray Leonard Kennedy's faith. Gain 3 enemies. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
9 |
50 |
Voluntarily left Missionary/Humanitarian |
9 |
50 |
Failed to qualify for Colonist (Citizen). |
9 |
50 |
Became a Drifter (Barbarian). |
9 |
52 |
Suffer from a life-threatening illness. |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
Given advanced training in a specialist field |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Make an unexpected connection outside Leonard Kennedy's normal circles. Gain a Contact. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
60 |
Voluntarily left Merchant Marine |
12 |
60 |
Switched to Drifter (Scavenger). |
12 |
63 |
Offered job by a patron. Now owe him a favor. |
12 |
64 |
Promoted to Drifter (Scavenger) rank 1. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Retired. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
84 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |