Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Rogue (Thief). |
2 |
25 |
Involved in the planning of an impressive heist. |
2 |
25 |
Promoted to Rogue (Thief) rank 1. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Continued as Rogue (Thief). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
3 |
29 |
Promoted to Rogue (Thief) rank 2. |
4 |
29 |
Continued as Rogue (Thief). |
4 |
32 |
Crime pays off. Gain victim as Enemy. |
5 |
33 |
Continued as Rogue (Thief). |
5 |
35 |
Involved in a feud with a rival criminal organization. |
5 |
35 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Scholar (Physician). |
6 |
40 |
Make a breakthrough in Leonard Patterson's field. |
6 |
41 |
Promoted to Scholar (Physician) rank 1. |
7 |
41 |
Continued as Scholar (Physician). |
7 |
45 |
Advanced training in a specialist field. |
8 |
45 |
Voluntarily left Physician |
8 |
45 |
Failed to qualify for Corporate Agent (Agent). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Navy (Flight) with the new title Crewman. |
8 |
49 |
Leonard Patterson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
9 |
49 |
Entered Merchant Academy with the Business curriculum. |
9 |
51 |
Suffered a deep tragedy. |
9 |
52 |
Dropped out of the merchant academy. |
10 |
52 |
Continued as Navy (Flight). |
10 |
54 |
Leonard Patterson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
11 |
56 |
Continued as Navy (Flight). |
11 |
60 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
64 |
Leonard Patterson have been following false teachings! |
13 |
64 |
Retired. |
13 |
66 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Nearly killed. Owe 30,000 for medical bills. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
Encounter a Psionic institute. |
15 |
75 |
Tested for psionic powers |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
88 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |