Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Linwood Coghill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Scholar (Physician). |
3 |
28 |
Caught cheating in some fashion, advancing Linwood Coghill's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
28 |
A disaster leaves several injured, and others blame Linwood Coghill, forcing Linwood Coghill to leave Linwood Coghill's career. Gain a Rival. |
3 |
28 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
28 |
Gain an Enemy |
4 |
29 |
Continued as Scholar (Physician). |
4 |
33 |
Entangled in a bureaucratic or legal morass that distracts Linwood Coghill from Linwood Coghill's work. |
4 |
33 |
Promoted to Scholar (Physician) rank 1. |
5 |
33 |
Continued as Scholar (Physician). |
5 |
37 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Scholar (Physician) rank 2. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
38 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
41 |
Promoted to Scholar (Physician) rank 3. |
7 |
41 |
Voluntarily left Physician |
7 |
41 |
Switched to Drifter (Scavenger). |
7 |
45 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
48 |
Good fortune |
8 |
49 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
53 |
Suffer from a life-threatening illness. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Retired. |
10 |
55 |
Moved to a new world. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
61 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
Good fortune. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
Moved to a new world. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
Good fortune. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
85 |
Good fortune. |
18 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |