Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
22 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
3 |
26 |
Continued as Noble (Administrator). |
3 |
27 |
Inherit a gift from a rich relative. |
3 |
30 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
4 |
30 |
Continued as Noble (Administrator). |
4 |
34 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
35 |
An expedition or voyage goes wrong, leaving Lonnie Sapping stranded in the wilderness. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
37 |
A new romantic starts. Gain an Ally. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Lonnie Sapping do not know what happened to Lonnie Sapping. There is a gap in Lonnie Sapping's memory. |
8 |
40 |
Switched to Noble (Dilettante) with the new title Ingrate and previous rank. |
8 |
42 |
A new romantic starts. Gain an Ally. |
9 |
44 |
Attempted to change assignments. |
9 |
44 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
9 |
48 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
10 |
48 |
Continued as Noble (Diplomat). |
10 |
51 |
Refused a challenge to a duel for Lonnie Sapping's honour and standing. |
10 |
52 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
11 |
52 |
Continued as Noble (Diplomat). |
11 |
53 |
An assassin attempts to end Lonnie Sapping's life. |
11 |
53 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
12 |
53 |
Switched to Drifter (Wanderer). |
12 |
54 |
Lonnie Sapping run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
54 |
Retired at age 54. |
13 |
54 |
Retired. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
64 |
Accused of a crime. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
71 |
Moved to a new world. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
77 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
82 |
A new romantic starts. Gain an Ally. |
20 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
85 |
Gained a contact. |
21 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |