Retired 2nd Officer Louie Connor  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 88 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 5 (-1)111815
Missing a chunk of eyebrow
 
Skills
Admin 0
Astrogation 1
Athletics (Strength) 1
Broker 1
Drive (Track) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gambler 1
Language (Galanglic (3rd Imperium)) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Hostile Environment) 0
Seafarer 0
Steward 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer47
Scout Surveyor Scout11
Drifter Barbarian 11
Scout Explorer Scout13
Believer Missionary/Humanitarian Junior Project Worker01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Leone Grant Ally 2 0 3 0 Happrhani (F/43)
Hulda Nevil Ally 5 0 3 1 Ziadd (F/72)
Ruarr Kaeth Contact 1 1 3 2 Vargr, Imperium (F/62)
Lonnie Fitget Rival 1 2 0 0 Ziadd (M/39)
Lonnie Fitget is diminished in both power and influence.
Christ Ahern Contact 1 2 1 0 Lancian (M/49)
Christ Ahern is found or reported dead.
Brice Fernandez Contact 2 1 1 1 Ziadd (M/54)
Beatrice McDonaugh Enemy 0 3 3 0 Urunishani (F/30)
Tennie Duffey Enemy 0 3 0 0 Ziadd (F/26)
Ye Yae Enemy 0 4 0 1 Ael Yael (F/41)
Ye Yae is a member of an organisation which holds a generally opposite view of the Traveller.
Virgil Damyon Ally 5 0 1 6 Ziadd (F/19)
Virgil Damyon gains in power and influence.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Gained a contact.
2 22 Continued as Merchant (Merchant Marine).
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 29 Given advanced training in a specialist field
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 Befriend a useful ally in one sphere. Gain an Ally.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 38 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 40 A good deal ensures Louie Connor is living the high life for a few years.
6 42 Forced to muster out.
7 42 Failed to qualify for Scientist (Scholar).
7 42 Submitted to the draft.
7 42 Continued as Merchant (Merchant Marine).
7 46 A good deal ensures Louie Connor is living the high life for a few years.
7 46 Forced to muster out.
8 46 Became a Scout (Surveyor).
8 49 Louie Connor's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
8 50 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
9 50 Voluntarily left Surveyor
9 50 Failed to qualify for Worker (Citizen).
9 50 Became a Drifter (Barbarian).
9 54 Drafted into Explorer
9 54 Promoted to Drifter (Barbarian) rank 1.
10 54 Switched to Scout (Explorer) with previous rank.
10 56 Spend several years jumping from world to world in Louie Connor's scout ship.
11 58 Continued as Scout (Explorer).
11 62 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Scout (Explorer).
12 63 Louie Connor's ship is damaged, and Louie Connor have to hitch-hike Louie Connor's way back across the stars to the nearest scout base.
12 63 Gain 2 Contacts. Gain 3 Enemies.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 64 Opponents of Louie Connor's belief system ambush Louie Connor.
13 64 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 64 Retired.
14 67 A romantic relationship ends badly. Gain a Rival or Enemy.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 72 Good fortune.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 79 Moved to a new world.
18 80 Aging Crisis. Owe 10,000 for medical bills.
18 83 A new romantic starts. Gain an Ally.
19 84 Aging Crisis. Owe 60,000 for medical bills.
19 85 Betrayal. Convert an Ally into a Rival or Enemy.
20 88 Aging Crisis. Owe 10,000 for medical bills.
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