Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
34 |
A job goes wrong, forcing Lowell Lawlor to flee off-planet. |
5 |
34 |
Became a Scout (Courier). |
5 |
35 |
Lowell Lawlor's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lowell Lawlor fail to help. Gain an Enemy. |
5 |
35 |
Lowell Lawlor's ship is damaged, and Lowell Lawlor have to hitch-hike Lowell Lawlor's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 2 Contacts. Gain 2 Enemies. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Spend several years jumping from world to world in Lowell Lawlor's scout ship. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Surveyor (Scout). |
7 |
42 |
Continued as Scout (Courier). |
7 |
43 |
Perform an exemplary service for the scouts. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Courier). |
8 |
50 |
Lowell Lawlor's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
50 |
Promoted to Scout (Courier) rank 2. |
9 |
50 |
Continued as Scout (Courier). |
9 |
54 |
Lowell Lawlor's ship is ambushed by enemy vessels. Lowell Lawlor successfully bargain with them. |
9 |
54 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
10 |
54 |
Voluntarily left Courier |
10 |
54 |
Became a Merchant (Free Trader). |
10 |
57 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
58 |
Forced to continue current assignment. |
10 |
58 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
58 |
Continued as Merchant (Free Trader). |
11 |
60 |
Embroiled in legal trouble. |
11 |
62 |
Promoted to Merchant (Free Trader) rank 2. |
12 |
62 |
Continued as Merchant (Free Trader). |
12 |
64 |
Given advanced training in a specialist field |
12 |
66 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Merchant (Free Trader). |
13 |
67 |
Injured. Fully recovered. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Voluntarily left Missionary/Humanitarian |
15 |
71 |
Retired. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
86 |
Good fortune. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |