Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A series of bad deals and decisions force Okey Buckman into bankruptcy. Okey Buckman salvages what Okey Buckman can. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Okey Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
38 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
42 |
Refuse to join a cheat in some fashion. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
43 |
Refused to perform research that goes against Okey Buckman's conscience. |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 3. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
50 |
Entangled in a bureaucratic or legal morass that distracts Okey Buckman from Okey Buckman's work. |
8 |
50 |
Promoted to Scholar (Field Researcher) rank 4. |
9 |
50 |
Continued as Scholar (Field Researcher). |
9 |
54 |
Win a prestigious prize for Okey Buckman's work. |
9 |
54 |
Promoted to Scholar (Field Researcher) rank 5. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Failed to qualify for Physician (Scholar). |
10 |
54 |
Continued as Scholar (Field Researcher). |
10 |
57 |
An expedition or voyage goes wrong, leaving Okey Buckman stranded in the wilderness. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
61 |
Okey Buckman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Retired. |
12 |
63 |
Victim of a crime. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |