Retired Agent Orlando Dwyer  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 88 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 2 (-2)111722
Treasonous, Boisterous, Liver spots
 
Skills
Art (Creative) 0
Athletics 0
Broker 2
Carouse 0
Deception 1
Drive 0
Electronics 0
Flyer (Rotor) 1
Language (Floriani (Florian League)) 1
Persuade 1
Profession (Hostile Environment/Contaminent) 1
Profession (Sports/Motorsports) 1
Profession (Sports/Racquet Sports) 1
Recon 1
Science (Space Sciences/Astronomy) 1
Science (Social Sciences/Belief) 1
Stealth 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Agent Intelligence Agent13
Drifter Barbarian 01
Believer Mainstream Believer Lay Person02
Merchant Free Trader 24
Drifter Wanderer 01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Sergio Willis Rival 1 3 0 2 Ne Kraeda ren Kelva (M/63)
Miguel Kinghead Rival 0 0 0 1 Happrhani (M/59)
Ole Brewer Ally 4 0 6 0 Ronnin (M/47)
Jessie Powall Contact 1 1 1 1 Happrhani (M/54)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 Orlando Dwyer is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2 19 Became a Agent (Intelligence).
2 23 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 23 Forced to continue current assignment.
2 23 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 23 Continued as Agent (Intelligence).
3 25 Orlando Dwyer went above and beyond the call of duty.
4 27 Continued as Agent (Intelligence).
4 30 Orlando Dwyer's work ends up coming home with Orlando Dwyer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 30 Failed to qualify for Army Support (Army).
5 30 Became a Drifter (Barbarian).
5 32 Lightly injured, no permanent damage. Fully recovered.
6 32 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 33 Orlando Dwyer refuse to secretly provide religious rites for a dying leader or noble, because they do not share Orlando Dwyer's faith.
7 36 Continued as Believer (Mainstream Believer).
7 40 A romantic relationship ends badly. Gain a Rival or Enemy.
8 40 Voluntarily left Mainstream Believer
8 40 Became a Merchant (Free Trader).
8 44 Forced to continue current assignment.
8 44 Promoted to Merchant (Free Trader) rank 1.
9 44 Continued as Merchant (Free Trader).
9 48 Promoted to Merchant (Free Trader) rank 2.
10 48 Continued as Merchant (Free Trader).
10 50 Risk Orlando Dwyer's fortune on a possibility lucrative deal and win.
11 52 Continued as Merchant (Free Trader).
11 56 Forced to muster out.
12 56 Switched to Drifter (Wanderer).
12 60 Orlando Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 60 Retired at age 60.
13 60 Retired.
13 61 Moved to a new world.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 67 Birth or Death involving a family member or close friend.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 72 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 10,000 for medical bills.
16 75 Gained a contact.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 80 Spend time with an alien race. Gain a contact.
18 80 Aging Crisis. Owe 50,000 for medical bills.
18 82 Injured. Fully recovered. Owe 5,000 for medical bills.
19 84 Aging Crisis. Owe 20,000 for medical bills.
19 87 Betrayal. Convert an Ally into a Rival or Enemy.
20 88 Aging Crisis. Owe 20,000 for medical bills.
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