Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Assigned to a planet with a hostile or wild environment. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Army Support |
2 |
22 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
23 |
Orlo Fleming reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Orlo Fleming sponge off Orlo Fleming's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
3 |
26 |
Continued as Noble (Diplomat). |
3 |
29 |
Join a conspiracy of nobles that were caught. |
3 |
29 |
A family scandal forces Orlo Fleming out of Orlo Fleming's position. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Noble (Dilettante) with previous rank. |
4 |
31 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
4 |
34 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Noble (Diplomat). |
5 |
37 |
A family scandal forces Orlo Fleming out of Orlo Fleming's position. |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
41 |
Orlo Fleming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Failed to qualify for Merchant Academy. |
7 |
41 |
Switched to Drifter (Scavenger). |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
49 |
Find Ancient Technology. |
8 |
49 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
50 |
Offered job by a patron. Now owe him a favor. |
10 |
53 |
Became a Scout (Explorer). |
10 |
54 |
Serve as the courier for an important message from the Imperium. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Attempted to change assignments. |
11 |
57 |
Failed to qualify for Courier (Scout). |
11 |
57 |
Continued as Scout (Explorer). |
11 |
61 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Retired. |
12 |
63 |
Moved to a new world. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
Moved to a new world. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
77 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |