Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Otha Steeves 's ship is damaged, and Otha Steeves have to hitch-hike Otha Steeves 's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 1 Contacts. Gain 3 Enemies. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
An expedition or voyage goes wrong, leaving Otha Steeves stranded in the wilderness. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Otha Steeves went above and beyond the call of duty. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Rewarded for a successful mission. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Returned to Scholar (Field Researcher). |
7 |
39 |
Win a prestigious prize for Otha Steeves 's work. |
7 |
42 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Scholar (Field Researcher). |
8 |
43 |
A disaster leaves several injured, and others blame Otha Steeves , forcing Otha Steeves to leave Otha Steeves 's career. Gain a Rival. |
8 |
43 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired. |
9 |
47 |
Gained a contact. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Accused of a crime. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |