Retired Petty Officer, 3rd class Ottis Ferguson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 88 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1)None111163
Sleek neck, Radical, Disorganized
 
Skills
Astrogation 0
Broker 0
Electronics (Comms) 1
Gun Combat 0
Mechanic 2
Melee 0
Persuade 0
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Recon 2
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Navy Engineer/Gunner Petty Officer, 3rd class23
Drifter Barbarian 03
Merchant Merchant Marine Senior Crewman12
Believer Mainstream Believer Lay Person02
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Sidney Seddon Contact 0 1 1 0 Humaniti (F/31)
Sidney Seddon’s relationships have begun to affect the character.
Burton Porden Contact 2 1 1 2 Vanejenese (M/18)
Flenn Armstrong Contact 1 0 1 0 Humaniti (M/65)
Flenn Armstrong is a questionable figure such as a criminal, pirate or disgraced noble.
Freda Mcandrew Contact 2 0 0 1 Murrissi (F/15)
Relationship becomes more moderate.
Hillard Curtis Enemy 0 3 1 2 Vanejenese (M/13)
Bonnie Collins Enemy 0 3 1 1 Humaniti (M/25)
Bonnie Collins gains in power.
Rogers McLelland Contact 0 1 4 3 Humaniti (M/22)
Ezra Duncan Rival 1 3 0 0 Humaniti (M/18)
Cody Curtis Contact 1 1 1 2 Humaniti (M/46)
Jo Cox Contact 2 1 4 0 Humaniti (F/70)
Ned Labey Contact 2 1 3 0 Humaniti (M/34)
Tiffany Guillan Ally 4 0 1 3 Humaniti (F/18)
Tiffany Guillan has negatively life-changing event.
Joseph McKenzie Rival 1 0 2 0 Thaggeshi (F/23)
Joseph McKenzie’s relationships have begun to affect the character.
Dollie Fallow Contact 0 1 5 3 Humaniti (F/39)
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 22 Ottis Ferguson's ship is damaged, and Ottis Ferguson have to hitch-hike Ottis Ferguson's way back across the stars to the nearest scout base.
1 22 Gain 4 Contacts. Gain 2 Enemies.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 23 Vessel participates in a diplomatic mission.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 30 Vessel participates in a diplomatic mission.
3 30 Gain a contact.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Engineer/Gunner).
4 31 Ottis Ferguson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 31 Failed to qualify for Surveyor (Scout).
5 31 Became a Drifter (Barbarian).
5 33 Amnesia.
6 35 Continued as Drifter (Barbarian).
6 39 Betrayed by a friend. One of Ottis Ferguson's Contacts or Allies betrays Ottis Ferguson, ending Ottis Ferguson's career. That Contact or Ally becomes a Rival or Enemy.
7 39 Failed to qualify for Merchant Marine (Merchant).
7 39 Continued as Drifter (Barbarian).
7 41 Drafted into Merchant Marine
8 43 Became a Merchant (Merchant Marine) with the new title Crewman.
8 45 Moved to a new world.
8 47 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 47 Continued as Merchant (Merchant Marine).
9 50 Make an unexpected connection outside Ottis Ferguson's normal circles. Gain a Contact.
10 51 Aging Crisis. Owe 10,000 for medical bills.
10 51 Retired at age 51.
10 51 Voluntarily left Merchant Marine
10 51 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 53 Ottis Ferguson is sent to a new community or parish to preach The Word among the poor.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Continued as Believer (Mainstream Believer).
11 57 Opponents of Ottis Ferguson's belief system ambush Ottis Ferguson.
11 57 Scarred. Fully recovered. Owe 10,000 for medical bills.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Retired.
12 61 Encounter a Psionic institute.
12 61 Tested for psionic powers
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 65 Gained a contact.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 67 Gained a contact.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 70 A romantic relationship ends badly. Gain a Rival or Enemy.
16 73 Aging Crisis. Owe 10,000 for medical bills.
16 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 77 Aging Crisis. Owe 40,000 for medical bills.
17 79 A romantic relationship ends badly. Gain a Rival or Enemy.
18 81 Aging Crisis. Owe 60,000 for medical bills.
18 84 Moved to a new world.
19 85 Aging Crisis. Owe 60,000 for medical bills.
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