Retired Lay Person Park Finnerty  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 88 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 4 (-1)111354
Babbling, Free of guilt
 
Skills
Animals 0
Carouse 0
Diplomat 0
Electronics (Computers) 1
Flyer 0
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Melee 0
Persuade 1
Profession (Worker/Religion) 1
Seafarer 0
Stealth 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 12
Believer Missionary/Humanitarian Junior Project Worker06
Merchant Free Trader 01
Believer Mainstream Believer Lay Person01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
June Fallow Ally 1 0 1 4 Dynchia (F/32)
Lyla Holmes Rival 2 2 1 0 Ne Kraeda ren Kelva (F/22)
Karl Garcia Ally 4 0 1 0 Urunishani (M/31)
 
Term Age History
1 18 Failed to qualify for Field Researcher (Scholar).
1 18 Became a Drifter (Barbarian).
1 20 Attacked by enemies that Park Finnerty easily defeat.
1 20 Gain Enemy if Park Finnerty don't already have one.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Voluntarily left Barbarian
2 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 23 Park Finnerty refuse to secretly provide religious rites for a dying leader or noble, because they do not share Park Finnerty's faith.
3 26 Continued as Believer (Missionary/Humanitarian).
3 30 Park Finnerty retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 30 Continued as Believer (Missionary/Humanitarian).
4 33 Park Finnerty have been following false teachings!
5 34 Continued as Believer (Missionary/Humanitarian).
5 37 A notable academic consults with Park Finnerty about a publication or documentary he is working on. Gain a Contact in academia.
6 38 Continued as Believer (Missionary/Humanitarian).
6 39 Park Finnerty secretly provide religious rites for a dying leader or noble, although they do not share Park Finnerty's faith. Gain an Ally in the family and a Rival who disagrees with Park Finnerty's choice.
7 42 Continued as Believer (Missionary/Humanitarian).
7 44 Park Finnerty retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 46 Forced to muster out.
8 46 Became a Merchant (Free Trader).
8 48 Smuggle illegal items onto a planet.
9 50 Voluntarily left Free Trader
9 50 Returned to Drifter (Barbarian).
9 51 Betrayed by a friend. One of Park Finnerty's Contacts or Allies betrays Park Finnerty, ending Park Finnerty's career. That Contact or Ally becomes a Rival or Enemy.
10 51 Aging Crisis. Owe 50,000 for medical bills.
10 51 Retired at age 51.
10 51 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 54 Someone more charismatic but less devout than Park Finnerty has become Park Finnerty's superior.
10 55 Forced to muster out.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Retired.
11 57 Birth or Death involving a family member or close friend.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 61 Contact with Government.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 67 Moved to a new world.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 69 Birth or Death involving a family member or close friend.
15 71 Aging Crisis. Owe 10,000 for medical bills.
15 74 Victim of a crime.
16 75 Aging Crisis. Owe 50,000 for medical bills.
16 76 A romantic relationship ends badly. Gain a Rival or Enemy.
17 79 Aging Crisis. Owe 40,000 for medical bills.
17 81 Scarred. Fully recovered. Owe 10,000 for medical bills.
18 83 Aging Crisis. Owe 60,000 for medical bills.
18 87 A new romantic starts. Gain an Ally.
19 87 Aging Crisis. Owe 40,000 for medical bills.
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