Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
25 |
Gain Enemy if Pe-pe-we don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Pe-pe-we do not know what happened to Pe-pe-we. There is a gap in Pe-pe-we's memory. |
4 |
29 |
Became a Entertainer (Journalist). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
33 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
33 |
Continued as Entertainer (Journalist). |
5 |
37 |
Works is especially well received and popular, making Pe-pe-we a minor celebrity |
5 |
37 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
6 |
37 |
Continued as Entertainer (Journalist). |
6 |
39 |
Birth or Death involving a family member or close friend. |
6 |
41 |
Promoted to Entertainer (Journalist) rank 3. |
7 |
41 |
Continued as Entertainer (Journalist). |
7 |
43 |
Pe-pe-we is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
43 |
Failed to qualify for Free Trader (Merchant). |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
47 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Pe-pe-we is sent to a new community or parish to preach The Word among the poor. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Voluntarily left Missionary/Humanitarian |
10 |
51 |
Retired. |
10 |
52 |
Victim of a crime. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Good fortune. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |