Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Peter Wareham's ship is damaged, and Peter Wareham have to hitch-hike Peter Wareham's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 2 Contacts. Gain 1 Enemies. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
38 |
Smuggle illegal items onto a planet. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Peter Wareham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
46 |
Peter Wareham secretly provide religious rites for a dying leader or noble, although they do not share Peter Wareham's faith. Gain an Ally in the family and a Rival who disagrees with Peter Wareham's choice. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Peter Wareham accepted an offer of inducements to betray Peter Wareham's faith. Gain 680,000 in cash. |
9 |
51 |
Forced to muster out. |
10 |
51 |
Switched to Drifter (Scavenger). |
10 |
55 |
Find an Alien Artifact. |
10 |
55 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
59 |
Find valuable salvage. |
12 |
59 |
Continued as Drifter (Scavenger). |
12 |
62 |
Attacked by enemies that Peter Wareham easily defeat. |
12 |
62 |
Gain Enemy if Peter Wareham don't already have one. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Drifter (Scavenger). |
13 |
64 |
Peter Wareham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Returned to Believer (Mainstream Believer). |
14 |
68 |
Peter Wareham accepted an offer of inducements to betray Peter Wareham's faith. Gain 240,000 in cash. |
14 |
68 |
Forced to muster out. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Retired. |
15 |
69 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
Good fortune. |
20 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |