Retired Project Worker Phillip Desmond  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 88 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 2 (-2)111652
Cooperative, Fragmented
 
Skills
Animals (Handling) 1
Athletics (Dexterity) 1
Carouse 2
Deception 1
Drive (Flyer) 1
Drive (Wheel) 1
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Energy) 1
Gunner (Capital) 1
Jack-of-All-Trades 2
Mechanic 3
Melee (Fencing) 1
Pilot 0
Profession (Sports/Motorsports) 1
Profession (Worker/Religion) 1
Recon 2
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand14
Army Army Support Lance Corporal13
Drifter Wanderer 24
Believer Missionary/Humanitarian Project Worker13
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Burrell Wareham Rival 1 2 3 1 Kedepu (M/75)
Blanch Dendy Contact 0 1 1 3 Kedepu (F/32)
Blanch Dendy belongs to an unusual cultural or religious group.
Lucia Pabst Ally 1 0 1 0 Pirian (F/11)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Commanding officer takes an interest in Phillip Desmond's career.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 25 Moved to a new world.
3 26 Continued as Navy (Line/Crew).
3 30 Good fortune
4 30 Continued as Navy (Line/Crew).
4 32 During a battle, defeat or victory depends on Phillip Desmond's actions. Phillip Desmond actions lead to an honorabe discharge.
5 32 Became a Army (Army Support) with the new title Private.
5 34 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 36 Continued as Army (Army Support).
6 39 Surrounded and outnumbered by the enemy, Phillip Desmond hold out until relief arrives.
6 40 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
7 40 Attempted to change assignments.
7 40 Failed to qualify for Infantry (Army).
7 40 Continued as Army (Army Support).
7 44 Assigned to a planet with a hostile or wild environment.
7 44 Forced to muster out.
8 44 Failed to qualify for Pirate (Rogue).
8 44 Became a Drifter (Wanderer).
8 48 Promoted to Drifter (Wanderer) rank 1.
9 48 Continued as Drifter (Wanderer).
9 49 Betrayed by a friend. One of Phillip Desmond's Contacts or Allies betrays Phillip Desmond, ending Phillip Desmond's career. That Contact or Ally becomes a Rival or Enemy.
9 52 Promoted to Drifter (Wanderer) rank 2.
10 52 Continued as Drifter (Wanderer).
11 56 Aging Crisis. Owe 10,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Drifter (Wanderer).
11 59 Phillip Desmond run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 61 Phillip Desmond is chosen to represent Phillip Desmond's faith in a vid show or other highly public forum.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 66 Phillip Desmond retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 67 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 67 Continued as Believer (Missionary/Humanitarian).
14 71 Someone more charismatic but less devout than Phillip Desmond has become Phillip Desmond's superior.
14 71 Forced to muster out.
15 71 Aging Crisis. Owe 60,000 for medical bills.
15 71 Retired.
15 72 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 50,000 for medical bills.
16 78 Gained a contact.
17 79 Aging Crisis. Owe 10,000 for medical bills.
17 82 A new romantic starts. Gain an Ally.
18 83 Aging Crisis. Owe 50,000 for medical bills.
18 84 Moved to a new world.
19 87 Aging Crisis. Owe 60,000 for medical bills.
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