Retired Sergeant Pierre Bates  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 88 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 5 (-1)111245
Compliant, Outspoken, Restrained
 
Skills
Art (Creative) 0
Astrogation 1
Broker 1
Diplomat 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 0
Melee 0
Pilot 0
Profession (Freeloader) 0
Stealth 1
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Army Infantry Private01
Drifter Wanderer 02
Agent Law Enforcement Sergeant23
Merchant Merchant Marine Crewman01
Believer Holy Warrior Hopeful01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Letitia McDermot Ally 3 0 3 6 Ne Kraeda ren Kelva (F/33)
Lehae Hal Ally 3 0 2 0 Ael Yael (M/18)
Lehae Hal has had an unexpected run of good fortune lately.
Carter Graves Ally 3 0 0 1 Yilean (M/29)
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Became a Drifter (Scavenger).
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
3 26 Voluntarily left Scavenger
3 26 Became a Army (Infantry) with the new title Private.
3 27 Forced out after co-operating with military investigation in commanding officer's illegal activity.
4 27 Failed to qualify for Explorer (Scout).
4 27 Switched to Drifter (Wanderer).
4 29 Betrayed by a friend. One of Pierre Bates's Contacts or Allies betrays Pierre Bates, ending Pierre Bates's career. That Contact or Ally becomes a Rival or Enemy.
5 29 Failed to qualify for Marine Support (Marine).
5 29 Submitted to the draft.
5 29 Became a Agent (Law Enforcement) with the new title Rookie.
5 31 Uncover a major conspiracy against Pierre Bates's employers.
5 33 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 33 Continued as Agent (Law Enforcement).
6 36 Advanced training in a specialist field.
6 37 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
7 37 Continued as Agent (Law Enforcement).
7 39 Accepted a deal with criminal or other figure under investigation.
8 39 Became a Merchant (Merchant Marine) with the new title Crewman.
8 43 Forced to muster out.
9 43 Failed to qualify for Merchant Academy.
9 43 Returned to Drifter (Wanderer).
9 46 Attacked by enemies that Pierre Bates easily defeat.
9 46 Gain Enemy if Pierre Bates don't already have one.
9 47 Forced to muster out.
10 47 Aging Crisis. Owe 30,000 for medical bills.
10 47 Retired at age 47.
10 47 Became a Believer (Holy Warrior) with the new title Hopeful.
10 51 Opponents of Pierre Bates's belief system ambush Pierre Bates.
10 51 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Retired.
11 52 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 58 A new romantic starts. Gain an Ally.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 62 A romantic relationship ends badly. Gain a Rival or Enemy.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 65 Good fortune.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 72 Good fortune.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 77 Amnesia.
18 79 Aging Crisis. Owe 50,000 for medical bills.
18 82 Good fortune.
19 83 Aging Crisis. Owe 60,000 for medical bills.
19 85 Betrayal. Convert an Ally into a Rival or Enemy.
20 87 Aging Crisis. Owe 10,000 for medical bills.
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